Stanford University

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The Trials and Tribulations of Narrative in VR, mediaX

From the October 24th mediaX Sensing and Tracking for 3D Narratives Conference, Jeremy Bailenson looks at the Ocean Acidification Project that allows users to stand in heavy traffic and follow carbon dioxide molecules from car tailpipes to the sea, where they are absorbed.
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Using Virtual Reality to Avoid Catastrophe, Popular Science

VHIL researchers hope to make their virtual reality "field trip" a vital conservation tool, aiming to give its "travelers" as real an experience as possible. The goal is to get people to understand in a visceral way what climate change is doing to the oceans.
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Can VR Really Make You More Empathetic?, Wired

VR scenarios could be more effective than the traditional public service ad at making people behave. Afterwards, they waste less paper. They save more money for retirement. They’re nicer to the people around them.
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The See Change, Stanford Magazine

We are going from essentially no VR to potentially pervasive use of the most powerful medium ever. VHIL studies the consequences of a world where anything can happen at the touch of a button and feel like it’s actually happening.
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Tricking Your Brain in Virtual Reality, Tested

We experience a VHIL demo that alters our sense of body (proprioception). We learn how easy it brain can adapt to controlling virtual limbs, and the power of visual information to override our own movements in the real world.
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Meet Virtual You: How Your VR Self Influences Your Real-Life Self

You know your thoughts and feelings affect your body language — but this works the other way around, too. Happiness causes us to smile, of course, but smiling also causes us to feel happy. VHIL Experimental research suggests that this concept also applies to the virtual space, and that the physical traits of your avatar can change the way you behave in real life.
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Experience on Demand, mediaX

Real experiences can change you, and virtual reality experiences can feel like real ones so virtual reality experiences can change you too. Jeremy Bailenson delves into how to create these experiences, on demand, that will change who we are as people.
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