As a leading researcher in the field, Jeremy Bailenson crafts new worlds that feel real, to explore their beneficial uses. In Experience On Demand, he tours the myriad applications that he and others are developing. After a great deal of hype by science-fiction film writers and video-game designers in the 1990s, the technology now finally seems poised for widespread use. Eventually, as Bailenson details, it could transform work, schools, hospitals and more.
Written by VHIL
- Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do
- How to create empathy in VR, WIRED
- Exploring the influence of haptic and olfactory cues of a virtual donut on satiation and eating behavior
- The ENGAGE study: Integrating neuroimaging, virtual reality and smartphone sensing to understand self-regulation for managing depression and obesity in a precision medicine model
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