When the Virtual You Changes the Real You, Scientific American "60 second psych" on Jesse Fox's VHIL exercise experiment. more»
Rethinking Old Age, Forbes VHIL digitally ages people to help them identify with their older selves. more»
You Remind Me of Me, The New York Times VHIL is testing the effects of different forms of mimicry using avatars. more»
The psychology of Second Life, KPCC The Patt Morrison show Jeremy Bailenson discusses the psychology of Second Life participants. more»
The Promise of Parallel Universes, Science Magazine The Virtual Human Interaction Lab is featured in Science Magazine's special issue on virtual worlds. more»
Is This Man Cheating on His Wife?, The Wall Street Journal VHIL experiment shows that people socializing in virtual worlds remain sensitive to subtle cues like eye contact. more»
How Politicians Will Con Second Life Residents, Telegraph UK Potential impacts of VHIL research on face morphing in virtual environments. more»
Don’t Stand So Close to Me, NPR The Bryant Park Project Nick Yee/VHIL featured in a video about personal space in Second Life. more»
Stanford Lab Makes It a Reality, Stanford Daily The Virtual Human Interaction Lab Uses virtual reality to study human social behaviors. more»
Virtual becomes reality at Stanford, The San Francisco Chronicle How does the human identity change now that we're digital? An overview of VHIL studies and videotaped tour of the lab. more»
The Coming Virtual Web, Business Week VHIL research suggests avatars could be manipulated subtly to give one an edge in business negotiations. more»
The Mind-Bending New World Of Work: Reading Your Mood, Business Week Jeremy Bailenson and Clifford Nass investigate the expressions drivers typically have five seconds before they fall asleep. more»
Study: Virtual Men Are Standoffish Too, USA Today VHIL Second Life study indicates that interaction in virtual envirionments are governed by the same social norms as in the physical world. more»
Advances in Theory and Technology are Fueling a New Era in the Science of Persuasion, The Observer Framing a message using an avatar, can have a profound influence on our decisions and behavior. more»