Virtual Human Interaction Lab – Stanford University


{ Publications: Learning/Education}

Topic: Learning/Education

Learning in digital environments.

Won, A.S., Bailenson J.N., & Janssen, J.H. (in press). Automatic Detection of Nonverbal Behavior Predicts Learning in Dyadic Interactions. IEEE Transactions on Affective Computing.

Won, A.S., Bailenson, J.N., Stathatos, S.C., Dai, W. (2014). Automatically Detected Nonverbal Behavior Predicts Creativity in Collaborating Dyads, Journal of Nonverbal Behavior, 1-20.

McCall, C., Bailenson, J.N., Blascovich, J., & Beall, A. C. (2009). Leveraging collaborative virtual environment technology for inter-population research on persuasion in a classroom setting. PRESENCE: Teleoperators & Virtual Environments, 18 (5), 361-369.

Bailenson, J.N., Yee, N., Blascovich, J., Beall, A.C., Lundblad, N., & Jin, M. (2008). The use of immersive virtual reality in the learning sciences: Digital transformations of teachers, students, and social context. The Journal of the Learning Sciences, 17, 102-141.

Bailenson, J.N., Patel, K., Nielsen, A., Bajcsy, R., Jung, S., & Kurillo, G. (2008). The Effect of interactivity on learning physical actions in virtual reality. Media Psychology, 11, 354–376.

Okita, S.Y., Bailenson, J., Schwartz, D. L. (2007). The mere belief of social interaction improves learning, In Proceedings of the Twenty-ninth Meeting of the Cognitive Science Society. August, Nashville, USA.

Patel, K., Bailenson, J.N., Hack-Jung, S., Diankov , R., & Bajcsy , R. (2006). The effects of fully immersive virtual reality on the learning of physical tasks. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. August 24 – 26, Cleveland, Ohio, USA.