Virtual Human Interaction Lab – Stanford University

{ Publications: Sex, gender, race, & age}

Topic: Sex, gender, race, & age

Research on encountering, interacting with, or embodying virtual humans with various demographic and psychological features.

Sims, T., Bailenson, J., & Carstensen, L.L. (2015). Connecting to Your Future Self: Enhancing Financial Planning among Diverse Communities Using Virtual Technology. Paper presented at the annual meeting of the Gerontological Society of America, Orlando, FL.

Aymerich-Franch, L. & Bailenson, J.N. (2014). The use of doppelgangers in virtual reality to treat public speaking anxiety: a gender comparison. Proceedings of the International Society for Presence Research Annual Conference. March, 17-19, Vienna, Austria.

Lee, J.-E.R, Nass, C.I., & Bailenson, J.N. (2014). Does the mask govern the mind? : Effects of arbitrary gender representation on quantitative task performance in avatar-represented virtual groups. Cyberpsychology, Behavior, & Social Networking, 17(4), 248-254.

Segovia, K.Y. & Bailenson, J.N. (2013). Identity Manipulation—What Happens When Identity Presentation is Not Truthful. In Amichai-Hamburger Y. (Ed.), The Social Net: Understanding Our Online Behavior, Oxford University Press, 45-61.

Fox, J., Bailenson, J.N., & Tricase, L. (2013). The embodiment of sexualized virtual selves: The Proteus effect and experiences of self-objectification via avatars. Computers in Human Behavior., 29, 930-938.

Won, A.S., Yu, L., Janssen, J.H., & Bailenson, J.N. (2012). Tracking Gestures to Detect Gender. Proceedings of the International Society for Presence Research Annual Conference. October 24 – 26, Philadelphia, Pennsylvania, USA

Hershfield, H.E., Goldstein, D.G., Sharpe, W.F., Fox, J., Yeykelis, L., Carstensen, L.L., & Bailenson, J.N. (2011). Increasing saving behavior through age-progressed renderings of the future self. Journal of Marketing Research, 48, S23-S37.

Fox, J., & Bailenson, J.N. (2009). Virtual virgins and vamps: The effects of exposure to female characters' sexualized appearance and gaze in an immersive virtual environment. Sex Roles, 61 (3-4), 147-157.

Groom, V., Bailenson, J.N., & Nass, C. (2009). The influence of racial embodiment on racial bias in immersive virtual environments. Social Influence, 4(1), 1-18.

Ersner-Hershfield, H., Bailenson, J.N., & Carstensen, L.L. (2008). Feeling more connected to your future self: Using immersive virtual reality to increase retirement saving. Poster presented at the Association for Psychological Science Annual Convention, Chicago, IL.

Yee, N., & Bailenson, J.N. (2006). Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. August 24 &ndash 26, Cleveland, Ohio, USA.