Fernanda Herrera, Ph.D. StudentCV
Fernanda received her B.S. in Psychology from the University of Texas at Austin. Her research interests focus on the psychosocial effects of new media and technology as well as the cognitions and perceptions experienced while interacting with new media.She is currently working on testing VR as a platform that could potentially increase pro-social behaviors.
Hanseul Jun, Ph.D. Student
Hanseul received his B.S. in Electrical Engineering from Seoul National University. He is a Ph.D. student in communication, where he studies the social science and technology behind AR and VR. His current research topics include social interaction in AR and telepresence.
Mark Miller, Ph.D. Student
Mark is a fourth-year Ph.D. student with the Department of Computer Science. His research interests include social interaction and interpersonal communication in augmented and virtual reality. His previous work tests whether people respond to virtual humans in AR the same way they do towards real people. Currently, he is investigating how design teams work together in virtual environments. He received his B.S. in Computer Science from the University of Illinois at Urbana-Champaign.
Visiting Ph.D. Students
Anna Carolina Muller Queiroz
Anna is a visiting PhD student at VHIL. Her research interests focus on cognitive and affective implications of new media and technology in learning, attitude and behavior change. She received her M.S in Cognitive Psychology from University of Sao Paulo and holds a Behavioral Medicine degree from Federal University of Sao Paulo and certificate in Education from Harvard University. She has been actively working in education since 2005, teaching at universities in Brazil. She has co-founded a non-profit organization focused on undergraduates’ education. She has received multiple awards for her academic performance and entrepreneurial achievements.
Géraldine earned a Ph.D. in Education in 2018 from the University of Gothenburg, Sweden. She also holds two Master degrees, one in Marine Science from the University of Louvain-La-Neuve, Belgium and the second in Education, Communication and Learning from the University of Gothenburg, Sweden. Since 2008, Géraldine has worked as a practitioner to lead large, international ocean literacy projects and as a researcher, studying the role that digital technologies can play in supporting ocean literacy. At VHIL, Géraldine is a Wallenberg postdoctoral fellow studying how VR can contribute to environmental and marine education.
Dr. Walter Greenleaf, PhD is a behavioral neuroscientist and a medical product developer. As a research scientist, Dr. Greenleaf’s focus has been on age-related changes in cognition, mood and behavior. He served as the Director for the Mind Division, Stanford Center on Longevity, where his focus was on age-related changes in cognition. As a medical product developer, Dr. Greenleaf’s focus has been on computer supported clinical products, with a specific focus on virtual reality and digital health technology to treat Post-traumatic Stress Disorder (PTSD), Anxiety Disorders, Traumatic Brain Injury and Stroke, Addictions, Autism, and other difficult problems in behavioral and physical medicine.