Stanford University

Learning

Tricking Your Brain in Virtual Reality, Tested

We experience a VHIL demo that alters our sense of body (proprioception). We learn how easy it brain can adapt to controlling virtual limbs, and the power of visual information to override our own movements in the real world.
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Empathy at Scale

The following project seeks to design, test, and distribute virtual reality interventions that teach empathy. Virtual reality simulations allow learners to experience the life of someone else by “walking a mile” in his or her shoes. Through the capabilities of the technology, learners can see their appearance and behaviors reflected in a virtual mirror as someone who is different, and perceptually experience a scenario from the perspective of any party in a social interaction.
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Learning in Immersive VR

A virtual classroom gives researchers the freedom to conduct experiments with complete control over the actions and appearance of virtual teachers, classmates, and surroundings. In collaboration with researchers from the Graduate School of Education, we are investigating the interactions between class subject, learning environment, and classroom makeup on participants' interest and learning in a virtual class. Through the virtual world, we are also able to precisely monitor participants’ behavior in the classroom, and look for correlations between these behaviors and learning outcomes.
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