While several studies have shown that playing violent videogames can encourage aggressive behavior, VHIL research suggests that games could be designed to train people to be more empathetic in the real world. Stanford Report » View PDF...
Participants who experienced the ability to fly in virtual reality were quicker to help in the real world than those who did not possess superpowers. Discovery News »
VHIL research shows that the technologies of virtual interaction offer a powerful tool not just to explore human’s cognitive biases—but also to strategically exploit them, for good or for ill. Pacific Standard » View...