Virtual Human Interaction Lab
Main content start
Recent Research
- Wang, P., Srirangarajan, T., & Bailenson, J. (2025). Social Processes of Learning in Virtual Reality (In press). Plass, J., Mayer, R. & Makransky, G. (Eds.), The Handbook of Learning in Virtual Reality.
- Ratan, R., Lin, Q., Lim, C., Park, R., Lover, A., Han, E., Jang, D., Leith, A., & Bailenson, J. (2025). Time Matters in VR: Students Benefit from Longer VR Class Duration, but Certain Outcomes Decline After 45 Minutes, with Large Individual Variance. Computers & Education. https://doi.org/10.1016/j.compedu.2025.105328
- Han, E., Wang, P., DeVeaux, C., Harari, G., & Bailenson, J. (2025). Understanding the role of virtual mobility on how and what people create in virtual reality. Thinking Skills and Creativity, 56. https://doi.org/10.1016/j.tsc.2024.101699.
- Wang, P., & Bailenson, J. (2025). Virtual Reality as a Research Tool (In press). Reimer, L. van Swol., & A. Florack (Eds.), The Routledge Handbook of Communication and Social Cognition.
- Han, E., Strate, I., Nowak, K., & Bailenson, J. (2024). How Different Training Types and Computer Anxiety Influence Performance and Experiences in Virtual Reality. Media and Communication, 12. https://doi.org/10.17645/mac.8730