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Journal Article

Immersive virtual environment technology as a methodological tool for social psychology

Historically, at least 3 methodological problems have dogged experimental social psychology: the experimental control-mundane realism trade-off, lack of replication, and unrepresentative sampling. We argue that immersive virtual environment technology (IVET) can help ameliorate, if not solve, these methodological problems and, thus, holds promise as a new social psychological research tool. In this article, we first present an overview of IVET and review IVET-based research within psychology and other fields. Next, we propose a general model of social influence within immersive virtual environments and present some preliminary findings regarding its utility for social psychology. Finally, we present a new paradigm for experimental social psychology that may enable researchers to unravel the very fabric of social interaction.

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Author(s)
J. Blascovich
J. Loomis
A. Beall
K. Swinth
C. Hoyt
J.N. Bailenson
Journal Name
Psychological Inquiry
Publication Date
2002