Publications
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- Paul, M., Bullock, K., & Bailenson, J. (2022). Virtual Reality Behavioral Activation for Adults With Major Depressive Disorder: Feasibility Randomized Controlled Trial. JMIR Mental Health. https://doi.org/10.2196/35526
- Mado, M., Herrera, F., Nowak, K., & Bailenson, J. (2021). Effect of Virtual Reality Perspective-Taking on Related and Unrelated Contexts. Cyberpsychology, Behavior, and Social Networking. https://doi.org/10.1089/cyber.2020.0802
- Bullock, K., Won, A., Bailenson, J., Muccini, J., Paul, M., & Stewart, H. (2021). Embodied Virtual Reality Mirror Visual Feedback for an Adult with Cerebral Palsy. American Journal of Psychiatry and Neuroscience, 9(2), 59-67. https://doi.org/10.11648/j.ajpn.20210902.16
- Ratan, R., Miller, D., & Bailenson, J. (2021). Facial Appearance Dissatisfaction Explains Differences in Zoom Fatigue. Cyberpsychology, Behavior, and Social Networking. https://doi.org/10.1089/cyber.2021.0112
- Miller, M., Jun, H., & Bailenson, J. (2021). Motion and Meaning: Sample-Level Nonlinear Analyses of Virtual Reality Tracking Data. 2021 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 147-152. https://doi.org/10.1109/ISMAR-Adjunct54149.2021.00039
- Bailenson, J. (2021). Nonverbal Overload: A Theoretical Argument for the Causes of Zoom Fatigue. Technology, Mind, and Behavior, 1(3). https://doi.org/10.1037/tmb0000030
- Jun, H., & Bailenson, J. (2021). Nonverbal synchrony, media, and emotion. Routledge International Handbook of Emotions and Media, 303-315. https://doi.org/10.4324/9780429465758
- Weiss, T., Bailenson, J., Bullock, K., & Greenleaf, W. (2021). Reality, from virtual to augmented. Digital Health, 275-303. https://doi.org/10.1016/B978-0-12-818914-6.00018-1
- Miller, M., & Bailenson, J. (2021). Social Presence Outside the Augmented Reality Field of View. Frontiers in Virtual Reality. https://doi.org/10.3389/frvir.2021.656473
- Miller, M., Sonalkar, N., Mabogunje, A., Leifer, L., & Bailenson, J. (2021). Synchrony within Triads using Virtual Reality. Proceedings of the ACM on Human-Computer Interaction, 1-27. https://doi.org/10.1145/3479544
- Fauville, G., Queiroz, A., Woolsey, E., Kelly, J., & Bailenson, J. (2021). The effect of water immersion on vection in virtual reality. Scientific Reports, 11. https://doi.org/10.1038/s41598-020-80100-y
- Erickson-Davis, C., Luhrmann, T., Kurina, L., Weisman, K., Cornman, A., & Bailenson, J. (2021). The sense of presence: lessons from virtual reality. Religion, Brain & Behavior. https://doi.org/10.1080/2153599X.2021.1953573
- Hancock, J., & Bailenson, J. (2021). The Social Impact of Deepfakes. Cyberpsychology, Behavior, and Social Networking, 149-152. https://doi.org/10.1089/cyber.2021.29208.jth
- Queiroz, A., Nascimento, A., Fauville, G., Luo, M., Meirelles, F., Plank, D., Bailenson, J., & Hancock, J. (2021). Tradução, validação e aplicação da Escala ZEF (ZEF Scale) para avaliação da Fadiga Zoom na população brasileira. SSRN. https://doi.org/10.2139/ssrn.3844219
- Calil, J., Fauville, G., Queiroz, A., Leo, K., Mann, A. N., Wise-West, T., Salvatore, P., & Bailenson, J. (2021). Using Virtual Reality in Sea Level Rise Planning and Community Engagement--An Overview. Water, 13. https://doi.org/10.3390/w13091142
- Norouzi, N., Bruder, G., Erickson, A., Kim, K., Bailenson, J., Wisniewski, P., Hughes, C., & Welch, A. G. (2021). Virtual Animals as Diegetic Attention Guidance Mechanisms in 360-Degree Experiences. IEEE Transactions on Visualization and Computer Graphics. https://doi.org/10.1109/TVCG.2021.3106490
- Markowitz, D., & Bailenson, J. (2021). Virtual Reality and Emotion: A 5-Year Systematic Review of Empirical Research (2015-2019). Oxford University Press. https://doi.org/10.31234/osf.io/tpsmr
- Markowitz, D., & Bailenson, J. (2021). Virtual Reality and The Psychology of Climate Change. Current Opinion in Psychology. https://doi.org/10.1016/j.copsyc.2021.03.009
- Herrera, F., & Bailenson, J. (2021). Virtual reality perspective- taking at scale: Effect of avatar representation, choice, and head movement on prosocial behaviors. New Media & Society, 23(8), 2189-2209. https://doi.org/10.1177/1461444821993121
- Fauville, G., Luo, M., Queiroz, A., Bailenson, J., & Hancock, J. (2021). Zoom Exhaustion & Fatigue Scale. Computers in Human Behavior Reports, 4. https://doi.org/10.1016/j.chbr.2021.100119