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- Bailenson, J., & Lesher, M. (2024). Virtual Reality and its Opportunities and Risks. OECD Digital Economy Outlook Volume 1: Embracing the Technology Frontier. https://doi.org/10.1787/a1689dc5-en
- Wang, P., Miller, M., Queiroz, A., & Bailenson, J. (2024). Socially Late, Virtually Present: The Effects of Transforming Asynchronous Social Interactions in Virtual Reality . Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3613904.3642244
- DeVeaux, C., Markowitz, D., & Bailenson, J. (2024). Presence and Pronouns: An Exploratory Investigation into the Language of Social VR. Journal of Language and Social Psychology. https://doi.org/10.1177/0261927X241248646
- Paul, M., Bullock, K., Bailenson, J., & Burns, D. (2024). Examining the Efficacy of Extended Reality–Enhanced Behavioral Activation for Adults With Major Depressive Disorder: Randomized Controlled Trial. JMIR Mental Health, 11. https://doi.org/10.2196/52326
- Han, E., & Bailenson, J. (2024). Lessons for/in virtual classrooms: designing a model for classrooms inside virtual reality. Communication Education, 73(2), 234-243. https://doi.org/10.1080/03634523.2024.2312879
- Queiroz, A., Bailenson, J., Blair, K., Schwartz, D., Thille, C., & Wagner, A. (2024). Extended Realities and the Future of Knowledge Work: Opportunities and Challenges. Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
- Fauville, G., Voşki, A., Mado, M., Bailenson, J., & Lantz-Andersson, . A. (2024). Underwater virtual reality for marine education and ocean literacy: technological and psychological potentials. Environmental Education Research. https://doi.org/10.1080/13504622.2024.2326446
- Han, E., DeVeaux, C., Hancock, J., Ram, N., Harari, G., & Bailenson, J. (2024). The influence of spatial dimensions of virtual environments on attitudes and nonverbal behaviors during social interactions. Journal of Environmental Psychology. https://doi.org/10.1016/j.jenvp.2024.102269
- Allen, C., Raza, M., Frey, W., Washington Sr., D., Ross, S., Bailenson, J., & Cogburn, C. (2024). Immersive Virtual Experiences for Fostering Structural Competence among White Students and Non-Black Students of Color. International Conference on Artificial Intelligence and Virtual Reality.
- Wang, P., Miller, M., Han, E., DeVeaux, C., & Bailenson, J. (2024). Understanding virtual design behaviors: A large-scale analysis of the design process in Virtual Reality. Design Studies, 90(101237). https://doi.org/10.1016/j.destud.2023.101237
- Markowitz, D., & Bailenson, J. (2024). A Looking Glass into a Research Wonderland: 40 Years of Virtual Reality Scholarship Explicated via Natural Language Processing. PsyArXiv Preprints. https://doi.org/10.31234/osf.io/2z5cj
- Miller, M., Nair, V., Han, E., DeVeaux, C., Rack, C., Wang, R., Huang, B., Latoschik, M., O’Brien, J., & Bailenson, J. (2024). Effect of Duration and Delay on the Identifiability of VR Motion. 2024 IEEE 25th International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM), 70-75. https://doi.org/10.1109/WoWMoM60985.2024.00023
- Kuvar, V., Bailenson, J., & Mills, C. (2023). A Novel Quantitative Assessment of Engagement in Virtual Reality: Task- unrelated Thought is Reduced Compared to 2D Videos. Computers & Education. https://doi.org/10.1016/j.compedu.2023.104959
- Han, E., & Bailenson, J. (2023). Moral Behavior in Virtual Reality. Exploring Extented Realities, pp. 170-187. https://doi.org/10.4324/9781003359494-13
- DeVeaux, C., Han, E., Landay, J., & Bailenson, J. (2023). Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality. Cyberpsychology, Behavior, and Social Networking , 26(11). https://doi.org/10.1089/cyber.2023.0210
- Queiroz, A., Lee, A., Luo, M., Fauville , G., Hancock, J., & Bailenson, J. (2023). Too tired to connect: Understanding the associations between video-conferencing, social connection and well-being through the lens of zoom fatigue. Computers in Human Behavior, 149(107968). https://doi.org/10.1016/j.chb.2023.107968
- Brown, J., Bailenson, J., & Hancock, J. (2023). Misinformation in Virtual Reality. Journal of Online Trust and Safety, 1(5). https://doi.org/10.54501/jots.v1i5.120
- Han, E., Miller, ., DeVeaux, C., Jun, H., Nowak, K., Hancock, J., Ram, N., & Bailenson, J. (2023). People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse. Journal of Computer-Mediated Communication. https://doi.org/10.1093/jcmc/zmac031
- Akselrad, D., DeVeaux, C., Han, E., Miller, M., & Bailenson, J. (2023). Body Crumple, Sound Intrusion, and Embodiment Violation: Toward a Framework for Miscommunication in VR. CSCW ’23 Companion, October 14–18, 2023, Minneapolis, MN, USA. https://doi.org/10.1145/3584931.3606968
- Miller, M., DeVeaux, C., Han, E., Ram, N., & Bailenson, J. (2023). A Large-Scale Study of Proxemics and Gaze in Groups. IEEE Conference on Virtual Reality and 3D User Interfaces.