Herrera, F., Bailenson, J.N., Weisz, E., Ogle, E. & Zaki J. (2018) Building long-term empathy: A large-scale comparison of traditional and virtual reality perspective-taking. PLoS ONE 13(10): e0204494. https://doi.org/10.1371/journal.pone.0204494
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Becoming homeless: a human experience
Asher, T., Ogle, E., Bailenson, J.N., & Herrera, F. (2018). Becoming homeless: a human experience. ACM SIGGRAPH 2018 Virtual, Augmented, and Mixed Reality, DOI: https://doi.org/10.1145/3226552.3226576
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1000 cut journey
Cogburn, C.D., Bailenson, J.N., Ogle, E., Asher, T. & Nichols, T. (2018). 1000 cut journey. ACM SIGGRAPH 2018 Virtual, Augmented, and Mixed Reality, DOI: https://doi.org/10.1145/3226552.3226575
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Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do

Bailenson, J.N. (2018). Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do. New York: W.W. Norton.
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Virtually old: Embodied perspective taking and the reduction of ageism under threat
Oh, S. Y., Bailenson, J., Weisz, E., & Zaki, J. (2016). Virtually old: Embodied perspective taking and the reduction of ageism under threat. Computers in Human Behavior. 60, 398-410.
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Many Ways to Walk a Mile in Another’s Moccasins: Type of Social Perspective Taking and its effect on Negotiation Outcomes
Gehlbach, H., Marietta, G., King, A., Karutz, C., Bailenson, J.N. & Dede, C. (2015). Many Ways to Walk a Mile in Another’s Moccasins: Type of Social Perspective Taking and its effect on Negotiation Outcomes. Computers in Human Behavior, 52, 523-532.
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The effect of embodied experiences on self-other merging, attitude, and helping behavior
Ahn, S.J., Le, A.M.T., & Bailenson, J.N. (2013). The effect of embodied experiences on self-other merging, attitude, and helping behavior. Media Psychology, 16 (1), 7-38.
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Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior
Rosenberg, R.S., Baughman, S.L., Bailenson, J.N. (2013). Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior. PLOS One., 8 (1), 1-9.
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Infinite Reality – Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution
Blascovich, J., & Bailenson, J.N. (2011). Infinite Reality - Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution. New York: William Morrow.
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The influence of racial embodiment on racial bias in immersive virtual environments
Groom, V., Bailenson, J.N., & Nass, C. (2009). The influence of racial embodiment on racial bias in immersive virtual environments. Social Influence, 4(1), 1-18.
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Feeling more connected to your future self: Using immersive virtual reality to increase retirement saving
Ersner-Hershfield, H., Bailenson, J.N., & Carstensen, L.L. (2008). Feeling more connected to your future self: Using immersive virtual reality to increase retirement saving. Poster presented at the Association for Psychological Science Annual Convention, Chicago, IL.
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Walk a mile in digital shoes:
The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments
Yee, N., & Bailenson, J.N. (2006). Walk a mile in digital shoes: The impact of embodied perspective-taking on the reduction of negative stereotyping in immersive virtual environments. Proceedings of PRESENCE 2006: The 9th Annual International Workshop on Presence. August 24 - 26, Cleveland, Ohio, USA.
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