Markowitz, D.M., Bailenson, J.N. (2021). Virtual Reality and The Psychology of Climate Change, Current Opinion in Psychology, https://doi.org/10.1016/j.copsyc.2021.03.009.
Publications
The Social Impact of Deepfakes
Hancock, J.T. & Bailenson, J.N. (2021). The Social Impact of Deepfakes. Cyberpsychology, Behavior, and Social Networking, 149-152. http://doi.org/10.1089/cyber.2021.29208.jth
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Zoom Exhaustion & Fatigue Scale
Fauville, G., Luo, M., Queiroz, A. C. M., Bailenson, J. N. & Hancock, J. T. (2021). Zoom Exhaustion & Fatigue Scale. SSRN. http://dx.doi.org/10.2139/ssrn.3786329
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Nonverbal Overload: A Theoretical Argument for the Causes of Zoom Fatigue
Bailenson, J. N. (2021). Nonverbal Overload: A Theoretical Argument for the Causes of Zoom Fatigue. Technology, Mind, and Behavior, 1(3). doi.org/10.1037/tmb0000030 read more…
The effect of water immersion on vection in virtual reality
Fauville, G., Queiroz, A. C. M., Hambrick, Woolsey, E. S., Kelly, J. W., & Bailenson J. N. (2021) The effect of water immersion on vection in virtual reality. Sci Rep 11, 1022. doi.org/10.1038/s41598-020-80100-y read more…
The Rocketbox Library and the Utility of Freely Available Rigged Avatars
Gonzalez-Franco, M., Ofek, E., Pan, Y., Antley, A., Steed, A., Spanlang, B., Maselli, A., Banakou, D., Pelechano, N., Orts-Escolano, S., Orvalho, V., Trutoiu, L., Wojcik, M., Sanchez-Vives, M.V., Bailenson, J.N., Slater, M., & Lanier, J. (2020) The Rocketbox Library and the Utility of Freely Available Rigged Avatars, Frontiers in Virtual Reality (1). doi.org/10.3389/frvir.2020.561558
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Personal identifiability of user tracking data during observation of 360-degree VR video
Miller, M.R., Herrera, F., Jun, H., Landy J.A. & Bailenson, J.N. (2020). Personal identifiability of user tracking data during observation of 360-degree VR video. Scientific Reports (10). doi.org/10.1038/s41598-020-74486-y
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Effects of Behavioral and Anthropomorphic Realism on Social Influence with Virtual Humans in AR
Jun, H. & Bailenson, J. N. (in press). Effects of Behavioral and Anthropomorphic Realism on Social Influence with Virtual Humans in AR. Adjunct Proceeding of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), Recife, Brazil.
Exploring the heart rate as a chronemic cue in virtual settings: How perceptions of consistent and varied heart rates of a storyteller influence self-reported other-arousal
Li, B. J., Bailenson, J. N., Ogle, E., & Zaki, J. (2020). Exploring the heart rate as a chronemic cue in virtual settings: How perceptions of consistent and varied heart rates of a storyteller influence self-reported other-arousal, empathy and social presence. Media Psychology. doi.org/10.1080/15213269.2020.1788394
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Cultivating Empathy Through Virtual Reality
Roswell, R. O., Cogburn, C. D., Tocco, J., Martinez, J., Bangeranye, C., Bailenson, J. N., Wright, M., Mieres, J. H., & Smith, L. (2020) Cultivating Empathy Through Virtual Reality, Academic Medicine. doi.org/10.1097/ACM.0000000000003615 read more…
The future is now: Age-progressed images motivate community college students to prepare for their financial futures
Sims, T., Raposo, S., Bailenson, J. N., & Carstensen, L. L. (2020). The future is now: Age-progressed images motivate community college students to prepare for their financial futures. Journal of Experimental Psychology: Applied. doi.org/10.1037/xap0000275 read more…
Stimulus Sampling with 360-Videos: Examining Head Movements, Arousal, Presence, Simulator Sickness, and Preference on a Large Sample of Participants and Videos
Jun, H., Miller M., Herrera, F., Reeves, B., & Bailenson, J. N. (2020). Stimulus Sampling with 360-Videos: Examining Head Movements, Arousal, Presence, Simulator Sickness, and Preference on a Large Sample of Participants and Videos. IEEE Transactions on Affective Computing, 5 (2), 112-125.
Virtual reality as a promising tool to promote climate change awareness
Fauville, G., Queiroz, A.C.M., & Bailenson, J.N. (2020) Virtual reality as a promising tool to promote climate change awareness. In Kim, J. & Song, H (Ed.) Technology and Health: Promoting Attitude and Behavior Change (pp. 91-108). Elsevier. doi.org/10.1016/B978-0-12-816958-2.00005-8
Temporal RVL: A Depth Stream Compression Method
Jun, H., & Bailenson, J.N. (2020). Temporal RVL: A Depth Stream Compression Method. Proceedings of IEEE Virtual Reality (VR).
read more…An Easy-to-use Pipeline for an RGBD Camera and an AR Headset
Jun, H., Bailenson, J.N., Fuchs, H., & Wetzstein, G. (2020). An Easy-to-use Pipeline for an RGBD Camera and an AR Headset. PRESENCE: Teleoperators and Virtual Environments, 27 (2), 202-205, doi.org/10.1162/pres_a_00326.
Effect of Behavioral Realism on Social Interactions Inside Collaborative Virtual Environments
Herrera, F., Oh, S.Y., & Bailenson, J. N. (2020). Effect of Behavioral Realism on Social Interactions Inside Collaborative Virtual Environments. PRESENCE: Teleoperators and Virtual Environments. https://doi.org/10.1162/pres_a_00324
The Role of Virtual Reality in Autonomous Vehicles’ Safety
Nascimento, A.M., Queiroz, A.C.M., Vismari, L.F., Bailenson, J.N., Cugnasca, P.S, Camargo, J.B., & de Almeida, J.R. (2019) The Role of Virtual Reality in Autonomous Vehicles’ Safety, 2019 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR), doi 10.1109/AIVR.2019.00017
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Virtual Reality-Delivered Mirror Visual Feedback and Exposure Therapy for FND: A Midpoint Report of a Randomized Controlled Feasibility Study
Bullock, K., Won, A.S., Bailenson, J.N., Friedman, R. (2019) Virtual Reality-Delivered Mirror Visual Feedback and Exposure Therapy for FND: A Midpoint Report of a Randomized Controlled Feasibility Study. The Journal of Neuropsychiatry and Clinical Neurosciences, doi.org/10.1176/appi.neuropsych.19030071. read more…
Psychological and physiological effects of applying self-control to the mobile phone
Markowitz, D.M., Hancock, J.T., Bailenson, J.N., & Reeves, B. (2019). Psychological and physiological effects of applying self-control to the mobile phone. PLOS ONE, 14(11), e0224464. doi.org/10.1371/journal.pone.0224464
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Walking Your Virtual Dog: Analysis of Awareness and Proxemics with Simulated Support Animals in Augmented Reality
Norouzi, N., Kim, K., Lee, M., Schubert, R., Erickson A., Bailenson, J.N., Bruder, G., & Welch, G. (2019) Walking Your Virtual Dog: Analysis of Awareness and Proxemics with Simulated Support Animals in Augmented Reality. Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 253-264.
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