Virtual Human Interaction Lab
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Recent Research
- Wang, P., Han, E., Queiroz, A., DeVeaux, C., & Bailenson, J. (2025). Predicting and Understanding Turn-Taking Behavior in Open-Ended Group Activities in Virtual Reality (To appear). Proceedings of ACM SIGCHI Conference on Computer-Supported Cooperative Work & Social Computing (CSCW).
- DeVeaux, C., Han, E., Hudson, Z., Egelman, J., Landay, J., & Bailenson, J. (2025). Black immersive virtuality: Racialized experiences of avatar embodiment and customization among Black users in social VR. Computers in Human Behavior, 168. https://doi.org/10.1016/j.chb.2025.108639
- Maheta, B., Kraft, A., Interrante, N., Fereydooni, S., Bailenson, J., Beams, B., Keny, C., Osborne, T., Giannitrapani, K., & Lorenz, K. (2025). Using Virtual Reality to Improve Outcomes Related to Quality of Life Among Older Adults With Serious Illnesses: Systematic Review of Randomized Controlled Trials. Journal of medical Internet research, 27. https://doi.org/10.2196/54452
- McGivney, E., Queiroz, A., Miller, M., Liu, S., Beams, B., Han, E., Woolsey, E., Frazier, K., Petersen, X., Hancock, J., & Bailenson, J. (2025). Complexity of Agency in VR Learning Environments: Exploring Associations with Interactivity, Learning Outcomes, and Affect. Immersive Learning Research Network, 2271. https://doi.org/10.1007/978-3-031-80475-5_5
- Markowitz, D., & Bailenson, J. (2025). A Looking Glass into a Research Wonderland: Decades of Virtual Reality Scholarship Explicated via Natural Language Processing. Cyberpsychology, Behavior, and Social Networking. https://doi.org/10.1089/cyber.2024.0576